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Beast Maquette
John Crossland
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Concept sculpt of a Beast... Dynamesh Approach, to remesh to render. Over a 4 hour previs period.
Beast Bust Render - Maya mental Ray Render
Beast sculpt - Zbrush preview
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Beast Maquette
74
926
5
Published:
November 21st 2013
John Crossland
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John Crossland
Espoo, Finland
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Availability: Over a month
Beast Maquette
A concept sculpt from a creature sketch, created in zbrush using dynamesh workflow to final rendered decimated model. Rendered in Maya with Menta
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74
926
5
Published:
November 21st 2013
Tools
Pixologic Zbrush
Autodesk Maya (All Versions)
Creative Fields
Art Direction
Character Design
Digital Art
Zbrush
creature
CGI
horror
beast
evil
monster
John William Crossland
dynamesh
Maya
mental ray
Copyright Info
Attribution, Non-commercial
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